"Baba is You" Review
When Baba is You first came out, I was hooked on it for weeks. It's a simple top-down puzzle game where the player primarily just pushes blocks to get to the goal at the end of each level, but there's a catch. Blocks of text in the game world make up the rules of each level, and the player is allowed to push this text around to change the rules of the game. For example, if a level has the condition "Flag is Win" but the flag is trapped behind a column of rocks, the player must figure out how to rearrange their available words so that they can win. If there's a "Rock" text available to them, they could change the rules to "Rock is Win" and collide with the rock to win. Or they could set up "Baba is Win" and, as long as "Baba is You" is still true, the player can instantly win. This is a really simplistic premise, but the game does so much with it by gradually introducing new mechanics to the player. Conditions l...